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The Springfolk Gazette

Devlog #1 ·

The night cycle is getting rebuilt, game sequencer, and UI

My desk: a monitor showing the new game sequencer schema, a retro keyboard, a cup of coffee and an open sketchbook with UI drawings.

I’m working on a major update for The Echoes of Mars. This is my desk right now, with the new gameplay schema pinned in the middle, plus two early screenshots of the new UI. Both are work in progress.

The biggest change is the night cycle. The old game sequencer had too many phases. The new one has two, Preparation and Defence, with far more inside them.

Early screenshot of the update: a conversation with Chief Engineer Bernice Tan, with numbered replies to choose from.
An early look at the conversation menu that will bring more of the lore.

Between nights you talk, research new tech and send ground teams out for resources. Before the defence starts, you pick which towers you take with you. Ground teams also bring back Amp Cards. Each card boosts certain tiles.

During the night, creatures drop chitin. You can use it to reinforce the towers you’ve already built.

The UI is getting a full rework as well: gamepad support, and clear feedback for every action you take. You should feel each click! ;)

Early screenshot of the update: the menu for placing Tech on a tile, next to the base on red Martian ground.
A completely reworked tower building system, which will now give crucial info at first glance.

I’ll post a devlog every week or so. Stay tuned!

And a different kind of news: The Echoes of Mars will soon be published by Springfolk, a small studio I’m setting up around it. It’s still in progress and I’ll share more once it’s real.

A hand-painted blue sky above green mountains, lakeside trees, and a quiet lake framed by grass.
Games News Little games Press kit About Springfolk

Creating worlds
with purpose

About Springfolk

We’re a new indie game development studio from Almaty, creating worlds with purpose.

Based in:
Almaty, Kazakhstan
Founded:
2026
Games:
1 in the workshop
More info…

Games

Our first game is still in the workshop.

This folder fills up as soon as there’s something to show. Follow us to see it first.

Little games

Meadow

100

Pinball

Score 0Balls 3Best 0
Ready to launch

Dice

2

Lakeside puzzle

Moves 0

Press kit

Fact sheet.txt

Studio:Springfolk
Legal name:Springfolk LLP / ТОО «Springfolk»
Based in:Almaty, Kazakhstan
Founded:2026

Please use the logo files unchanged.

Contact

We’d love to hear from you, whether it’s about our games, the press, or working together.

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