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The Echoes of Mars key art: a dark voxel base under a red Martian sky, with the game’s logo.

The Echoes of Mars

Genre
Tower defence, strategy
Platforms
Windows, macOS, Linux
Languages
English, Sakha, Russian
Released
May 2024
Made by
Georgii Antipin

A voxel-art tower defence set on Mars in 2137, where ancient creatures thaw from the ice of Korolev Crater.

About the game

The Echoes of Mars takes you to the Red Planet. In 2137, a team at the European Space Authority’s base near Korolev Crater makes a chilling discovery: ancient creatures, long trapped in the ice, begin to wake and attack. Hold the base, ration your resources and uncover what the ice was hiding.

Georgii Antipin, who founded Springfolk, built the whole game alone in Unity: design, code, voxel art and interface. It came out on Steam in May 2024. Springfolk will publish it soon, and a major update is on the way.

Key features

  • Classic tower-defence action against an unfamiliar Martian backdrop
  • A world that blends voxel art with the quiet mystery of Mars
  • New Tech and tactics to keep your base safe
  • Deep strategy through varied defence setups and resource management

The Echoes of Mars is a project very dear to my heart. I made it entirely on my own, drawing on everything I learned at NEFU, MYTONA, Medcol and Kasvu Labs, and on the unwavering support of my family. I invite you to explore it and see where this small adventure takes you.

Georgii Antipin

Credits

The Echoes of Mars

A game by Georgii Antipin

Development and publishing

  • Georgii Antipin

Quality assurance

  • Nevarkir
  • Rosel Tan Yi Qian
  • Felix Beaulieu
  • Vasilii Ivanov
  • Aiaan Fedorov

Localisation

  • Sakha: Georgii Antipin, Aleksandr Trushkov
  • Russian: Georgii Antipin

Technology

  • Built with Unity
  • Steam integration via Steamworks.NET by Riley Labrecque

Special thanks

To the educators, mentors, family and players around the world who supported the journey.

Released