<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>The Springfolk Gazette</title><link>https://springfolk.co/news</link><description>We’re a new indie game development studio from Almaty, creating worlds with purpose.</description><language>en</language><item><title>I need playtesters for the next update</title><link>https://springfolk.co/news/devlog-5-i-need-playtesters-for-the-next-update</link><guid>https://springfolk.co/news/devlog-5-i-need-playtesters-for-the-next-update</guid><pubDate>Wed, 21 Oct 2026 09:00:00 +0500</pubDate><description>The Echoes of Mars is almost ready for its biggest update yet. Play the test build, tell me what you think, and get your name in the credits.</description></item><item><title>Moving The Echoes of Mars to my own engine</title><link>https://springfolk.co/news/devlog-4-moving-the-echoes-of-mars-to-my-own-engine</link><guid>https://springfolk.co/news/devlog-4-moving-the-echoes-of-mars-to-my-own-engine</guid><pubDate>Tue, 13 Oct 2026 09:00:00 +0500</pubDate><description>I’m rebuilding the game on a TypeScript engine, because the web is what I know best.</description></item><item><title>I drew my characters by hand</title><link>https://springfolk.co/news/devlog-3-i-drew-my-characters-by-hand</link><guid>https://springfolk.co/news/devlog-3-i-drew-my-characters-by-hand</guid><pubDate>Sun, 04 Oct 2026 09:00:00 +0500</pubDate><description>Three people of The Echoes of Mars, painted by hand on my iPad, not by AI. Plus a new UX/UI tool, the first conversation on Sol 1, and setting up a studio.</description></item><item><title>My tower defence game is losing its towers</title><link>https://springfolk.co/news/devlog-2-my-tower-defence-game-is-losing-its-towers</link><guid>https://springfolk.co/news/devlog-2-my-tower-defence-game-is-losing-its-towers</guid><pubDate>Mon, 28 Sep 2026 09:00:00 +0500</pubDate><description>Towers are becoming Tech, and the menu that builds them now shows what a click does before you make it.</description></item><item><title>The night cycle is getting rebuilt, game sequencer, and UI</title><link>https://springfolk.co/news/devlog-1-the-night-cycle-is-getting-rebuilt-game-sequencer-and-ui</link><guid>https://springfolk.co/news/devlog-1-the-night-cycle-is-getting-rebuilt-game-sequencer-and-ui</guid><pubDate>Mon, 21 Sep 2026 09:00:00 +0500</pubDate><description>A major update for The Echoes of Mars is in the works. This is my desk, the new gameplay schema, and a first look at the new UI.</description></item></channel></rss>
